Factions

Create a team, set roles, and manage your faction.

Teams and roles

A faction can have up to 10 members and one formal ally. The ranks are leader, officer, member, and recruit. Leaders decide which officer actions are allowed.

Create or join

Use /f create <name> to start a faction, /f invite <player> to invite someone, and /f join <faction> to accept an invitation. You can leave with /f leave. Leaders and permitted officers can use /f kick <player>.

The faction menu

Open /f menu to see members, ranks, invitations, bank funds, claims, home access, permissions, and productive spawners. Leaders can control officer permissions for withdrawals, claims, invitations, kicks, home, alliances, MOTD, and banners. Home access can also be set for individual members.

Communication

Use /fc <message> for faction chat and /fa <message> for ally chat. Set a public description or MOTD to explain what your faction is about.

While your faction is in KOTH

Membership and relationship changes are locked during KOTH. Plan your roster and ally decisions before the event starts.

Browse more Central Factions guides in the wiki.

All wiki pages